Aman Sahu - Senior Unity Architect | XR Systems Specialist

Aman Sahu

Senior Unity Architect | XR Systems Specialist

10 Years Unity/C# | Industrial Training & Multiplayer Systems

Built scalable XR systems for industrial training and high-scale consumer applications. Currently leading architecture at Siemens Energy with 100% technical ownership.

Open to global opportunities (UAE preferred)

Schedule 15-Min Call →

By The Numbers

50K+Target Savings(v2)
5M+Total Downloads
5+XR Platforms
85%Faster Deployment
40%Reduced Sales Work
80%Fewer GC Spikes

Professional Experience

SIEMENS ENERGY

Lead Unity Architect & XR Technical Lead

Jul 2023 – Present | 100% Architecture Authority
  • Built Frameworks and reduced deployment time by 85% (2 months → 10 days)
  • Built Factory Digital Twin with live IoT, reducing sales preparation by 40%
  • Established architecture standards across 5+ industrial XR projects

Tech: Unity 2022 LTS, C#, HoloLens 2, Meta Quest 3, GPT-4, Azure, IoT

NAGARRO SOFTWARE

Software Development Engineer II

Jul 2021 – Jul 2023 | Multiplayer Systems & Performance
  • Contributed to multiplayer systems for RummyStars (5M+ downloads)
  • Optimized performance: 40% fewer draw calls, 80% fewer GC spikes

Tech: Unity, C#, Photon PUN 2, Firebase, Android/iOS

MERKUR GAMING INDIA

Software Engineer I

Mar 2020 – Jul 2021 | C++ Game Development
  • Developed slot game mechanics using C++ and proprietary frameworks
  • Reduced load times by 30% through CPU/GPU profiling

Tech: C++, DirectX 11, Visual Studio

EARLY CAREER

XR Developer & Gaming Team Lead

Jun 2016 – Aug 2020 | Innotical Solutions, Patched Pixels
  • Led gaming department managing team of 4 developers across 3 projects
  • Drove 35% increase in client renewals through consistent delivery quality
  • Designed Photon-based networking achieving 40% latency improvement

Tech: Unity, C#, Photon Networking, Gear VR, ARCore

Technical Expertise

ARCHITECTURE PATTERNS

Hexagonal Architecture | Event-Driven Design | Domain-Driven Design (DDD) | CQRS | Clean Architecture | MVVM

PERFORMANCE OPTIMIZATION

Zero-Allocation Patterns | GC Optimization | Draw Call Reduction (40%) | LOD Systems | 90 FPS Sustained

MULTIPLAYER SYSTEMS

Photon PUN 2/Fusion | Client-Server Architecture | Client-Side Prediction | 40% Latency Reduction

→ View Complete Tech Stack

Ready to discuss your XR project?

I'm currently exploring global opportunities in XR/Metaverse (UAE preferred).

  • • Industrial XR & Digital Twins
  • • Scalable multiplayer systems
  • • Performance optimization for mobile VR
  • • Architecture consulting
Schedule 15-Min Call →

Prefer email? amansahu374@gmail.com